Well, to get things kicked off, here's the opening topic for the
Immortal Eyes Games blog.
One place to start is: who and/or what is Immortal Eyes Games?
Good question.
Immortal Eyes Games (hereafter abbreviated IEG) is a new brand of games designed specifically for hobby/designer gamers. This is not stuff designed for the mass market. These are games created with an eye towards depth, challenge, satisfaction, and replayability. We're also on the lookout for quality games "across the pond" worth importing.
IEG's launch line-up includes:
Pecking Order (a new game from Richard Garfield, creator of Magic: the Gathering)
Conquest of Pangea (a fascinating game for dominance set in the distant past)
Coming this August (launching at Gen Con):
Terra Nova (a game of boundary building and movement, import from Germany)
IEG is a part of
Winning Moves Games (WMG). WMG usually focuses on "classic, retro, cool & fun" games that are most appropriate for mainstream gamers. However, many of us at WMG enjoy all sorts of games, and some of us are life-long players of hobby/designer games. Thus, IEG represents a dream come true: a chance to make games that our friends will (hopefully) enjoy, games that we hope will become a vital part of the modern gaming scene.
The purpose of this blog is to provide an active space for people to read up on IEG and then – most importantly – write in.
So, please, consider yourself invited to chime on in with your thoughts, suggestions, anything you like so long its at least semi on-topic.
Do you like the site? You can check it out at:
immortaleyesgames.com.
It's new, so as I first publish this article there's not much there. However, it's all been designed and will be uploaded soon, so bookmark the
IEG site and come back to it soon!
Do you like the IEG games? Have you played any yet?
Unless you are a game reviewer or distributor/store owner, you probably haven't seen the IEG games yet. However, that will change in just two weeks when Origins happens in Columbus, OH. At Origins you will have your first opportunity to play our games, and at that time the IEG games go on sale in hobby stores nationwide.
Once you get a chance to play an IEG game, please give us some feedback. Give us the ugly, the bad and the good.
The reason IEG exists – the reason we go to work everyday – is to make games for you, the hobby gamers of the world, to enjoy. If we're not delivering on that goal then we need to get back to the drawing board and incorporate your thoughts into our future game vision.
Okay, the proverbial cat is out of the bag. IEG is here. We hope to see you soon at the game shows and to see your thoughts, here in the blog.
~ P. Christopher Orbanes, IEG, WMG